![]() I would like to know if there is any solution that could be used without losing my current campaign. I've searched some other similar threads and forums on the matter, but I'm not so good on technical stuff, and most of the solutions I found seem to work only for brand-new campaigns, such as the 3.2 patch. I read something somewhere about a LargeAdressAware file that supposedly helps with the memory limit of the game, and about some kind of daylight savings thing but I couldn't find it in the options. I am uncertain whether it is caused by the catapult artillery or the axethowers. No matter how the battle plays out, at some point the game crashes. So far so good until I came across a large dwarven army. Medieval II: Total War - Kingdoms - THERA: Redux v.Im currently playing the 3.0 Third Age Total War mod in Easterling Campaign, turn 80 aprox. Medieval II: Total War - Kingdoms - The Sigh of Empire v.1.8 Medieval II: Total War - Kingdoms - Deus lo Vult! v.6.2 ![]() Medieval II: Total War - Kingdoms - Gothic Total War: Chronicles of Myrtana v.1.0NH Medieval II: Total War - Kingdoms - Call of Warhammer: Beginning of The End Times v.1.5beta Medieval II: Total War - Kingdoms - Europa Barbarorum v.2.35 Medieval II: Total War - Kingdoms - Third Age: Reforged v.0.9.6.1 Medieval II: Total War - Kingdoms - Westeros: Age of Petty Kings v.3.0hf Medieval II: Total War - Kingdoms - Eras Total Conquest v.2.3.7.8 Medieval II: Total War - Kingdoms - Westeros: Total War v.1.0 Medieval II: Total War - Kingdoms - Warcraft: Total War v.1.6 Medieval II: Total War - Kingdoms - The Elder Scrolls: Total War v.1.6f Medieval II: Total War - Kingdoms - Divide and Conquer v.2.2 Medieval II: Total War - Kingdoms - 4 GB Patch Medieval II: Total War - Kingdoms - Stainless Steel v.6.4 But I didnt get how to use fast construction. Medieval II: Total War - Kingdoms - Third Age v.3.2 Hey there guys, I’ve just find out that the trainer from the main game works for the mod just fine, you just have to rename kingdoms.exe to medieval2.exe in the main folder of the mod. Start the mod with the 'Third Age - Total War' shortcut on your desktop ![]() If you have installed Medieval II into another folder, please select the folder manually. (Normally this is: 'Programs/SEGA/Medieval II Total War') Into the default 'Medievall II Total War' directory. You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work. (One installed campaign of the 'Kingdoms Expansion' is enough) TATW 3.2 requires the 'Medieval 2 - Kingdoms Expansion' and is compatible with the official patch 1.04 and 1.05. (Note that TATW doesn't change any registry settings of your system, so you can also delete the old TATW folder 'Third_Age' manually.) If you have installed a previous version of TATW (2.1 or older), it is recommended to delete the old version before installing TATW 3.2. ![]() TATW 3.2 is a stand-alone version and does not require any existing installations of TATW! ![]()
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